Caravana Exploratorilor STEAM: Descoperă, Creează, Inovează!
Description
In a world where technology is rapidly advancing and information is just a click away, our children are still learning about science from dusty textbooks. While their curiosity is boundless, access to hands-on, engaging education often remains limited. We face an urgent need: to bring science, art, and innovation closer to all children, regardless of their background. Our challenge is to transform STEAM education into an accessible, mobile, and relevant adventure – inspiring young people to discover, create, and become the innovators of tomorrow.
For whom?
The program is aimed at children aged 4 to 12 from kindergartens and primary schools in Târgu Jiu, especially those from disadvantaged communities or with limited access to modern educational resources. They are direct beneficiaries of STEAM activities that open new horizons for them, through play, discovery and creation. Indirectly, the program also supports teachers, educators and parents, providing them with tools and ideas to keep children's interest in learning and innovation alive.
Why?
Children are naturally curious, but the education system too rarely offers them practical and engaging learning contexts. Kindergartens and primary schools in Târgu Jiu, especially in vulnerable communities, lack modern resources and interactive approaches. The project responds to this need through an educational caravan that brings science, technology and creativity directly into the hands of children.
How?
The educational caravan visits kindergartens and schools in Târgu Jiu with interactive STEAM stations: scientific experiments, engineering constructions, robotics, exploration of the senses, nature and renewable energy. Through play, discovery and creation, children learn actively, guided by passionate volunteers and facilitators. Each workshop turns learning into an exciting adventure.
Funded by the "Fund for a Better Future in Communities" with support from Lidl Romania and the Federation of Community Foundations in Romania.
Basic information
Coordinator
Partners
Asociația Edulifelong, https://www.asociatiaedulifelong.com/
Programme
Other (programme-other)
Project Acronym
Target groups
primary school students, teachers, under school-age kids
Topic
Astronomy, Biology, Chemistry, Ecology, Energy, Engineering, Food science, Gender in STEM, Physics, Education
Start year
2025
End year
2025
Contact person
Iohana Cristina Udrescu, iohana4@yahoo.com
The project employs a non-formal, experiential learning methodology, using a context-based approach to deliver targeted STEAM interventions. The project is designed to generate evidence on the effectiveness of mobile, hands-on learning environments in achieving specific educational outcomes. The project studies the short-term impact of non-traditional, play-based STEAM activities on student engagement, conceptual understanding (particularly concerning physics, coding, and environmental science), and the development of 21st-century skills (collaboration, critical thinking, problem-solving).
Papers
The CES project offers teachers a robust framework and readily available teaching materials for integrating cross-curricular STEAM concepts into their practice. The activities are rooted in inquiry-based learning and collaborative experimentation, encouraging students to learn by doing.
Educational Stations and Focus Areas:
- Renewable Energy Station: Uses hands-on kits to build functional models powered by the sun and wind, providing practical lessons in physics and clean energy technology.
- Robotics Station: Introduces the basics of coding, algorithms, and logical thinking using accessible educational robots like Bee-Bot, Codey Rocky, Photon, and Makeblock.
- Wonders of Nature Station: Integrates biology and environmental science through outdoor and lab-style activities, including the analysis of water and soil samples, observation of plants and insects, and orientation using a compass.
- The Engineering Station (Medieval Craftsmen): Explores fundamental engineering principles and simple machines through engaging construction activities inspired by historical figures like Leonardo da Vinci.
- Little Explorers Chefs Station: Cross-curricular station combining science (chemistry, biology) with practical concepts of cooking and nutrition.
The project will generate reproducible resources, including activity guides (e.g., line follower sheets for robotics) and detailed experiment protocols, designed to be easily sustained by teachers after the caravan's visit, ensuring long-term impact.