OpenUS4ALL - Open Universal STEAM for ALL
Description
OpenUS4ALL aims to provide secondary school teachers from Spain, Portugal, Greece, and Turkey with tools to implement enriching and inclusive STEAM projects. It integrates methodologies such as Universal Design for Learning (UDL) and Open Schooling to offer accessible learning experiences for all students. The project includes activities like developing an innovative methodology, creating an online platform, designing training programs, and implementing pilot projects in schools. Its outcomes seek to impact teaching practices, strengthen digital skills, and foster collaboration between educational communities and other sectors.
Basic information
Coordinator
Miguel Hernández University, https://www.umh.es/
Partners
- Universidad Miguel Hernández de Elche
- Fundación Museo Didáctico e Interactivo de Ciencias de la Vega Baja del Segura (MUDIC)
- Universidade de Aveiro
- Agrupamento de Escolas Dr. Mario Sacramento
- Epistimi Epikoinonia (SciCo)
- Kadir Has University
- Junior High School of Livadochori Lemnos
- Menteşe Şehit Mehmet Çetin Anadolu İmam Hatip Lisesi
Programme
Erasmus+ (programme-erasmus-plus)
Project Acronym
Target groups
education authorities, parents, policy makers, secondary school students, teachers, trainee teachers
Topic
Computer science, Information technology, Technology, Education, Other
Start year
2023
End year
2026
Contact person
Mari Carmen Perea Marco, perea@umh.es
OpenUS4ALL is grounded in rigorous research on best practices in STEAM education, Universal Design for Learning (UDL), and Open Schooling. The project will map innovative solutions and tools to serve as the foundation for its methodology development. Additionally, an evaluation framework will be designed to measure the effectiveness of the educational pilots and training materials, generating detailed reports that will be published for the research community. The involvement of higher education institutions ensures the quality and relevance of the project's results.
Papers
OpenUS4ALL provides teachers with practical and innovative resources to implement STEAM projects in their classrooms, including:
Open Universal STEAM Methodology: an inclusive framework integrating UDL and Open Schooling.
OpenUS4ALL Platform: featuring teaching materials, digital resources, and practical examples.
Training programs and workshops: designed to equip teachers with the skills to utilize these tools.
Pilot projects: enabling teachers and students to address local challenges through STEAM-based solutions.
The focus is on creating accessible, engaging materials aligned with educators' needs and their students' contexts.