eCraft2Learn

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Digital Fabrication and Maker Movement in Education - Making Computer-Supported Artefacts from Scratch

eCraft2Learn aims at reinforcing personalised learning and teaching in science, technology, engineering, arts and mathematics (STEAM) education and to assist the development of 21st century skills that promote inclusion and employability for youth in the European Union.

The project’s team researches, designs, pilots and validates an ecosystem based on a digital fabrication and makes technologies for creating computer-supported artefacts.

 

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