The [p]:ROBOT project, addressed to secondary school teachers and high school students, aims to increase innovation and interdisciplinarity of education among secondary schools by developing and disseminating educational materials for pupils and teachers on the use of robot programming for STEM education.
The innovation of the project is based on the use of the interdisciplinarity of robotics. Although the project's activities are directly focused on developing strictly IT competences among students and teachers, the aim of the project is not to educate future IT specialists. The interdisciplinary nature of robotics will allow the use of developed solutions not only during computer science lessons, but also in physics, mathematics, engineering, mechanics, electronics, i.e., all areas based on STEM (science, technology, engineering and mathematics).
Educational and training materials will be created, thanks to which school education will be much more effective, skills will be developed, including algorithmic thinking, programming and active application of the achievements of human thought to solve real problems. Students will be prepared not only to passively use the latest technologies, but also to learn how to change, create and develop them.
The project also puts great emphasis on promoting open education. All the materials produced will be available on-line using the e-learning platform, and their diversification in terms of themes and level of advancement will allow them to be used by an almost unlimited number of recipients.
Country: Greece, Italy, Lithuania, Former Yugoslav Republic of Macedonia, Poland, Slovenia
Coordinator: University of Silesia, http://english.us.edu.pl/
Target groups: college students, parents, secondary school students, teachers, vocational school students, youth clubs
Topic: Computer science, Engineering, Information technology, Maths, Physics, Software engineering, Technology, Education
Start year: 2017
End year: 2020
Contact person: Sofija Tosheva, sofijatosheva (at) yahoo.com
There are several materials, available in different languages, as the result of the project:
All resources are divided in two groups: O1 - Student's manual, and O2 - Teacher's manual, containing additional materials and sample solutions. Also there is translation in six languages, according to partner's languages. The materials contained in each lesson can be used as starting point for student activities. They can be used for computer science, mathematics, physics and chemistry lessons and used as a whole or just part of the lesson. The simulator is an important part of the project, an application which gives you opportunity to try the tutorials, although you do not have Lego robot. There is complete instruction how to install and use this software.
You can find more information about these materials on the project’s website.