Age range: 14 - 19
Resource type: lesson plan
Author: Annamaria Lisotti
This Future Classroom Scenario has been developed as part of the Triseum Pilot Project, and it is a result of the implementation of Variant: Limits in the classroom. The general purpose of this scenario is to use the Variant: Limits game puzzles to train intuitive graphical understanding of limits and then transfer this understanding to analytical problems by solving more traditional exercises.
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