Projects!rss_link!
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ENtrepreneurial GAmes for Growing Europeans – EN.GA.G.E
08/10/2019
The Erasmus+ project ENtrepreneurial GAmes for Growing Europeans – EN.GA.G.E contributes to rethinking education by fostering entrepreneurial transversal skills and entrepreneurial culture with the help of digital games.
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PRODIRO
08/10/2019
PRODIRO 2019 – 2021 (Projet Digital et Robotique) is a KA1 project funded by the Swiss national agency MOVETIA that aims to introduce computer science and robotics in the classroom for pupils aged 12 to 16 through several pedagogical approaches. It also encourages exchanges between European schools by developing concrete IT and robotics projects involving pupils.
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Marine Mammals - Science education
08/10/2019
Marine Mammals is an EU-funded project to increase young people’s interest in natural science and prevent shortage of specialists in science, technology, engineering and mathematics (STEM).
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ARTIFEX
08/10/2019
The ARTIFEX project is designed to bridge the gap between the (local) labour market and education by establishing a practical European framework for STEM education in innovative out-of-the-classroom learning environments such as Fablabs or Makerspaces.
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NEMESIS, Novel Educational Model Enabling Social Innovation Skills
22/08/2019
NEMESIS stands for “Novel Educational Model Enabling Social Innovation Skills”, a European project bringing together education and social innovation. NEMESIS represents a new approach towards the attainment of social innovation skills by combining innovative learning models, open technologies and participatory relations and processes. The objective is to foster entrepreneurial mindsets and creative thinking among primary and secondary school students, allowing them to become the social innovators of tomorrow.
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IDiverSE - Islands Diversity for Science Education
22/08/2019
Are islands really isolated or do they share unique features that connect them all? In IDiverSE students from different islands of the world collaborate in scientific projects to collect relevant common data from their communities and compare them to find answers for local and global problems.
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eduDrone - Drone technology training to boost EU entrepreneurship and Industry 4.0.
22/08/2019
eduDrone is an Erasmus+ KA2 project aiming to help people learn about drones and prepare themselves for the future. It supports the implementation of Industry 4.0 in the European Union by developing learning tools for Vocational Education and Training (VET) related to Drone Technology.
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EuroSTEAM
15/07/2019
EuroSTEAM aims to provide open source resources for teachers across Europe to enhance creative lessons in Science, Technology, Engineering and Maths.
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INTERACT
15/07/2019
This project has a main objective to build capacity for identifying, understanding, predicting and responding to diverse environmental changes throughout the wide environmental and land-use envelopes of the Arctic.
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FRONTIERS
15/07/2019
The FRONTIERS project aims to demonstrate how Nobel Prize-winning Physics can be systematically integrated in the school curriculum. To achieve that, FRONTIERS brings together outreach teams from large-scale research infrastructures in frontier Physics that can offer access to rich scientific databases and resources in a variety of fields that can provide a catalyst for science learning. Schools, universities and research centres will act as mediators, organising information – tailored to the needs of their communities – across scientific disciplines and providing tools for understanding complex scientific research, making science understandable and interesting to the public.
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